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Post by Taryno-Goddess Rex on Dec 17, 2014 14:14:44 GMT -8
Plots Original:Arranged Marriage - Requires Doubling{Plot}Character A and Character B were madly in love. Sadly, however, Character A was a princess and as the story goes, Character B was not. It wasn't that their relationship was frowned upon, but since Character B was not of royal blood, when the kingdom went to war, he was first to go. The couple lost touch, and Character A assumed he had died in battle.After the war, it was decided that as a sign of peace Character A would marry the enemy kingdom's prince, Character C. Unbeknownst to the two of them, Character B is C's best man, who had in fact not died in the war. They of course do not meet until the wedding, and what happens then? Will the princess still say "I do" to the man she doesn't love, for the country she does?Notes: This plot was borrowed. If it's yours, I apologize for not giving credit. If you'd like me to remove it, I'd be happy to. I could not remember your user name, and it would make me a much happier panda to be able to give you the credit you deserve and find a partner than it would to take it off of here.The princess would also have a chambermaid, Character D, who is in love with Character C. They'd be doing stuff behind the princess's back, which would of course make the whole role play that much more dramatic. Drama Club - Requires the Playing of Multiple Characters{Plot}In Fancy Name's School for the Arts there is some room for a talented group of actor's and actresses, though they aren't nearly as respected as the other artsy kids at the school. No one seems to take their craft seriously, or at least not as seriously as the instrumentalists, vocalists, painters, sculptors and artists. It's time for the drama kids to prove themselves once and for all, but don't forget the drama that ensues when they go to try.Character A aspires to be the lead of every play she can. Character B is just as talented as Character A, if not more so, and her main source of competition. It's hard for A to share the spotlight with B. Character C is a passionate male when it comes to his craft, but he's straight. He gets a lot of grief from his public school friends about his passion, and what's more Character D has a crush on him! But D's a boy! Mr. Character E has a thing for Character F, yet another talented student of his. But that's the thing, she's a student. And, to make matters worse, she likes him back.Notes: Yes, this requires us playing more than one character. Yes, I know this would make a decent group RP, but I'm tired of waiting for a group to form. We can think of as many couples as we want, those are just some ideas to get us started. Drama, Drama!{Plot}Character A has been a well known member of the drama club at Random High School. Despite her obvious talent, she isn’t very well liked at the school. Character B comes along, and is just as talented, if not more so. The stars complement each other well, on stage, but what’s this? Character B is popular! The entire student body it seems is proud of their new star, and what’s more is they continue to tease and ridicule Character A. Needless to say a rivalry develops between our two characters. What happens next is, of course, up to us. The Happiest Cruise on Earth{Plot}Disney cruises are already magical, but no one ever expected this! Character A was dragged along with their family on this cruise of a lifetime. On the outside they maintained that they were too old for anything Disney. On the inside, they were stoked. Besides, they had a room for teens all their own. They could just go there, and that's where they would spend their entire vacation. One day while Character A was out on the deck, they see a beautiful red head swimming along behind the ship. They call for someone to help before the notice a shimmering, fish-like tail. When they pull Character B up out of the water, however, she has normal legs like anyone else. This girl is like Ariel come to life, but it can't be. She's just a cartoon, right? Will Character A be her prince Eric? Or will she even want to be a part of his world? I Just Wanna Live{Plot}Character A just won a contest that is going to put them front row center at a Insert Pop-star Here concert! Not only that, but they get to spend the rest of the evening with Pop-star. Little do they know is that Pop-star is actually Character B. Despite their trashy lyrics, the Pop-star is actually talented. Unfortunately, their managers seem to think they make a better sex symbol than a singer, and they refuse to let Pop-star express themselves. On the night of the concert, however, they decide to take matters into their own hands. Will Character A like the real Pop-star? We shall see. Let it Snow{Plot}Character A and his step-sibling, Character B haven't always been the closest while growing up. For the holidays, their family decides to rent a cabin up in the snowy mountains. When their parents go out to get firewood, the step-siblings are left to their own devices, whatever that means. When things start to heat up, the siblings also start to wonder what's taking their parents so long. When they look outside, their surprised to see a wall of snow blocking the door. What now? Notes: Doesn't have to be family members. A Love Quadrangle{Plot}This story involves 4 characters, as the title suggests: Character A, Character B, Character C and Character D. Character A and Character B are a couple. They are high school sweethearts and know everything there is to know about one another. Their relationship wasn't always perfect, however, as Character A has a history of cheating, and Character B is a recovering pathological liar. Character C and Character D are a couple as well. At first glance, they are a beautiful couple, but once you get to know them you learn that they are kind of unlikely. They are both physically attractive, but kind of opposites. Not in the way that compliments the other, either. Sometimes you stop and wonder how they ever ended up together. Character A and Character C are childhood friends. Having grown up on the same street, they've been in each other's lives for as long as either of them can remember. However, that doesn't necessarily make them friendly to one another. In fact, they are kind of catty bitches towards each other. Character A feels threatened by Character C because of her conventional good looks. She grew up relentlessly teased by Character C and her friends, and has many insecurities because of it. Character C is threatened by Character A because of her sweetness and heart. While Character A might not be as pretty by the usual standards, somewhere deep down Character C knows that Character A is a better person than she could ever hope to be, and so she has to cut her down in any way she can, whenever she's granted the opportunity. Character B and Character D were introduced to one another through their girlfriends. They immediately took a liking to one another, and became good friends. Character B is kind of the nerdy type who prefers staying in doors and gaming. He can fix just about any computer problem, and quote nearly any film. Character D is very well rounded. While he appears to be a handsome jock type, he can find something in common with anyone. He likes everything from camping to gaming, cars to sports. No matter who you are, Character D will find something to talk to you about. We take over the lives of these characters at a turning point in their lives. Circumstances have landed the couples as roommates. The friends are quick to discover that it's much harder to get along when you're under the same roof, especially for Character B and Character C who have discovered that their personalities clash horribly, and have become the bitterest of enemies. Not only that, but tensions will rise when Character A and Character D begin to discover deeper feelings for one another than just that of friends... Notes: Obviously this would require doubling. There are some other finer plot points I would like to discuss over PM before we undertake this role play. Like whether or not the couples are married or dating, should children be involved, what circumstances lead them to living with one another, etc. I would like to play A&B, and I'm afraid I won't budge on that point. Please consider doing this one with me! MAJOR CRAVING! No Escape{Plot}Character A and Character B have gone to the same school together since Kindergarten. They were in each and every one of each other's classes, even in middle school where it seemed more than likely the two would be split up. The two of them feel nothing but absolute, unadulterated hatred towards one another. Finally, in their first year of High School, Character A is being sent to a fancy, private boarding school. The kind of school where you lived there, and were either very rich or got sent there on a scholarship. All Character A really cared about, however, was the fact that they were going to finally escape from Character B. What a surprise it was to them when they arrived on campus and saw that Character B was his/her roommate! Character B wastes no time making Character A's life a living hell. They share all their embarrassing stories from grade school, and spread all sorts of nasty rumors about them. Character A has nearly lost all hope when they discover Character B's diary/journal right out in the open. A reads it, and discovers Character B's deepest, darkest secret. Using it against them, A uses the opportunity to blackmail B. Oh how the tables have turned! Notes: We can decide together what the secret should be. An idea would be where maybe Character B is popular, so A blackmails B into dating him/her to gain some of their popularity. I hope that once they start spending more time with one another, being roommates and all, they fall for each other. Hope you like it. ^ ^
The Prince and You
{Plot}Character A is your average, plain working girl in modern america. She leads an average, near boring life. Everyday she wakes up, goes to work, comes home, eats dinner, and goes to bed, quite possibly with a cat. She often finds herself wishing that something exciting would happen, but the closest thing she gets to excitement is a new guy starting at her job. Little does she now however that my character is actually a Prince from a far away, small kindgom that few have ever heard of. He is in hiding in America for (reason we come up with), and gradually the two begin to develop a relationship. Do they fall in love? And if so, will Character A follow her Prince to his kingdom and live happily ever after? It is up to us to decide.
Sinner Saved?{Plot}Character A is the ultimate sinner. She/He drinks, gambles, swears, gets high, has sex, you name it, they've done it. One day, they are entered in a contest on the local Christian rock station by a friend from school. The contest is for a Christian to help spread the message of Christ by entering a friend who needs to come to know Him to win an evening with Character B's band! Character A is more than reluctant to go, but finally gives in. What will happen when the two of them meet? Will Character B manage to save the damned sinner? Or, will Character A seduce Character B into joining their evil ways? Notes: Could also work with a Angel/Human element, where Character B is also an Angel. ^ ^ Stand By This{Plot}Oak Leaves Summer Camp was your average summer camp. Crowded bunk houses, less than appetizing meals, annoyingly cheerful counselors. You name it, they had it. Character A and B were less that amused with the place, and had had enough. Wandering off on their own, the two bump into each other, and witness a murder in the middle of the forest. Not sure if it had actually happened, Characters A and B return to the scene of the crime, where they find the dead body of SOMEONE IMPORTANT. The two disagree on what to do about it. What happens next is up to us. Notes: Our characters can be friends or enemies, it doesn't matter. We'll think of more plot twists as we play. I'll definitely need help with that. >.< Teacher's Pet{Plot}Character A has always been Character B's best student. She/He's smart, funny, well organized, a teacher's dream come true. One day, due to (insert problem here), Character A's grades take a turn for the worst. Not knowing who else to go to, she/he decides to confide in their favorite teacher. Character B comforts his/her student, unable to keep it from turning into something more. When Character A's grades start to soar again, what does it mean? Is it because of her intelligence, or their love? Thy Will be Done{Plot}Once upon a time, a little human boy was born. Now, while at birth he was no one of consequence, but he had great potential, and a promising future to turn into someone with a lot of power and influence. God saw the great potential inside this boy, and decided to send an angel down to guard him along a righteous path so that he might grow up to use his influence towards His purpose. He sent one of his favorites, an angel who, in life, had equal potential and influence herself. Character A was eager to do God’s will, so she went to earth to protect this little boy as he grew up. Now, Satan had also noticed the power and potential in this little boy’s future. Wanting to corrupt him and use his influence towards his own devices, he sent a demon to earth to corrupt and lead him down a path considerably less righteous. Character B, eager to prove his worthiness to Satan, gladly returned to earth to try and ruin the boy’s life. Character A and B took an immediate dislike towards each other, and not just because they were fighting for opposite sides, though that was of course a big part of it. They played tug of war with the boy for a long time, and finally the fine line between love and hate snapped. The two of them fell for each other. But did Character B really love Character A? Or was he just using that as a means to distract her from her mission? And what will happen to Character A if she fails? Notes: Character A and B don’t have to be the gender they are in the plot. I just picked one for them for writing purposes. What is Truth?{Plot}Webster's defines truth as that which is true in accordance with fact or reality. Character A has worked very hard to become as respected a psychiatrist as they are at such a young age. Character A is well known in the community, and does a lot of volunteer work on the side. Even though Character A is young, they are skilled at what they do. Some of the worst cases have come to them, and A has helped many on the path to mental health. That's when Character B comes in. Character B has been struggling for most of their life with a severe case of schizophrenia. They hallucinate that they are in a dark and twisted world, and it is very scary and dangerous. They have rare moments of lucidity, and they don't usually last very long. Character A is determined to help their newest patient, but what happens when they begin to see this dark world for themselves. What happens when their sense of reality matches that of their schizophrenic patient? Books:Here are original plots I've come up with, based on the existing universes of various books I would like to role play.1984 - OC x OC{Plot}Nineteen Eighty-Four is a dystopian novel by George Orwell published in 1949. The novel is set in Airstrip One (formerly known as Great Britain), a province of the superstate Oceania in a world of perpetual war, omnipresent government surveillance, and public mind control, dictated by a political system euphemistically named English Socialism (or, in the government's invented language, Newspeak, called Ingsoc) under the control of a privileged Inner Party elite that persecutes all individualism and independent thinking as "thoughtcrimes". The tyranny is epitomized by Big Brother, the quasi-divine Party leader who enjoys an intense cult of personality, but who may not even exist. Big Brother and the Party justify their oppressive rule in the name of a supposed greater good. The protagonist of the novel, Winston Smith, is a member of the Outer Party who works for the Ministry of Truth (or Minitrue), which is responsible for propaganda and historical revisionism. His job is to re-write past newspaper articles so that the historical record always supports the current party line. Smith is a diligent and skilful worker, but he secretly hates the Party and dreams of rebellion against Big Brother. I would like to follow the basic plot, just have our own characters who would, of course, find a way to rebel against big brother.
Alice and Who in Wonderland - Alice x OC
{Plot}Simple: Alice is followed by Character A on one of her many visits to Wonderland. Will Alice share her world with the intruder? It will be up to us what Wonderland is like now, but this would obviously take place after the book's events have occurred. Ideas: Queen is dead, baby is grown up, etc...
Carrie - OC x OC
{Plot}Carrie is an American epistolary novel and author Stephen King's first published novel, released on April 5, 1974. Set in the then-future year of 1979, it revolves around the eponymous Carrietta "Carrie" N. White, a shy high school girl who uses her newly discovered telekinetic powers to exact revenge on those who tease her—in the process, causing one of the worst disasters in American history. King has commented that he finds the work to be "raw" and "with a surprising power to hurt and horrify." It is one of the most frequently banned books in United States schools. I would love to conspire with another fan of the anti-hero to modernize this story. Maybe we can take it further than the prom? I would love to play the Carrie character, but I am willing to play her lover if you would prefer to play her.
Charlie and the Chocolate Factory - OC x OC
{Plot}The story revolves around a poor young boy named Charlie Bucket born to a penniless, starving family. His two sets of grandparents reside in their children's dilapidated, tiny house and lead a bedridden existence, and Charlie is fascinated by the universally-celebrated chocolate factory located in his hometown owned by famous chocolatier Willy Wonka. His Grandpa Joe often narrates stories to him about the chocolate factory and about its mysterious proprietor, and the mysteries relating to the factory itself; how it had gone defunct for years until it mysteriously re-opened after Wonka's secret sweet recipes had been discovered (albeit no employees are ever seen leaving the factory). Soon after, an article in the newspaper reveals that Willy Wonka has hidden a Golden Ticket in five chocolate bars being distributed to anonymous locations worldwide, and that the discovery of a Golden Ticket would grant the owner with passage into Willy Wonka's factory and a lifetime supply of confectionery. Charlie longs for chocolate to satisfy his hunger and to find a Golden Ticket himself, but his chances are slim (his father has recently lost his job, leaving the family all but destitute) and word on the discovery of the tickets keeps appearing in various news articles read by the Bucket family, each one going to self-centred, bratty children: an obese, gluttonous boy named Augustus Gloop, a spoiled brat named Veruca Salt, a record-breaking gum chewer named Violet Beauregarde, and Mike Teavee, an aspiring gangster who is unhealthily obsessed with television. Eventually, Charlie finds a ticket of his own. The children, once at the factory, are taken to the Chocolate Room, where they are introduced to Oompa Loompas, from Loompaland, who have been helping Wonka operate the factory. While there, Augustus falls into the chocolate and is sucked up by a pipe and eliminated from the tour. They are soon taken to the Inventing Room, where Violet chews a piece of experimental gum, and blows up into a blueberry; she is the second child rejected from the tour. After an exhausting jog down a series of corridors, Wonka allows them to rest outside of the Nut Room, but refuses them entry. Veruca, seeing squirrels inside, demands one from Wonka, but when she is refused, she invades the Nut Room, where the squirrels attack her, judge her a bad nut and throw her down the garbage chute. Likewise with her parents, who go in to rescue her. They go on the Great Glass Elevator to the Television Room, where Mike accidentally shrinks himself to a few inches tall using a teleporter Wonka invented, and is the last to be eliminated from the tour. Charlie, being the last child left, wins the prize - the factory itself. Wonka had distributed the Golden Tickets to find an heir, and Charlie was the only one who passed the test. Together they go to Charlie's house in the glass elevator and take the whole family back to the chocolate factory to live out the rest of their lives. I know it's a kid's book, but this story is one of few that gets my creative juices flowing. I think it would be fun to play as an adult Charlie, equally as eccentric as his beloved benefactor, if not more so. Maybe Willy stipulated in the conditions of Charlie inheriting the factory that he find a wife before his death, so that Charlie didn't make his same mistakes. Because he never had an heir, but he wants the factory to stay a family run business. We can think of other things too, this is just one idea.
The Dark Tower - Roland x OC
{Plot}In the story, Roland Deschain is the last living member of a knightly order known as gunslingers and the last of the line of "Arthur Eld", his world's analogue of King Arthur. Politically organized along the lines of a feudal society, it shares technological and social characteristics with the American Old West but is also magical. Many of the magical aspects have vanished from Mid-World, but traces remain as do relics from a technologically advanced society. Roland's quest is to find the Dark Tower, a fabled building said to be the nexus of all universes. Roland's world is said to have "moved on", and it appears to be coming apart at the seams. Mighty nations have been torn apart by war, entire cities and regions vanish without a trace and time does not flow in an orderly fashion. Sometimes, even the sun rises in the north and sets in the east. As the series opens, Roland's motives, goals and age are unclear, though later installments shed light on these mysteries. If you're interested in this pairing, I would like to play my own original character who is drawn into Roland's world in the place of one of the three. We can decide who together.
The Dark Tower Princess - OC x Eddie
{Plot}Character A is a huge fan of Stephen King's Dark Tower series. So much so that when she starts having vivid dreams of the novels, she doesn't think twice about it. Only in one, she and Roland make eye contact, and it seems that he can hear her. The dreams are sequential in accordance with the series, which is also somewhat strange. When her dreams arrive at the point where Roland is drawing the characters from her own world, she is shocked to discover that she is being drawn into his world in place of Susannah. Frantically she tries to get back to her own world and time, but when Roland and Eddie discover she knows things, future things, about their journey, they are eager to keep her along for the ride so she can help them on their quest. She wrestles internally with how to tell Roland about what happens when he reaches his precious Tower. Yet at the same time, when her and Eddie start developing a relationship, will she even want to go home?
Ella Enchanted - OC x OC
{Plot}Ella Enchanted is a wonderful modern fantasy novel about a young girl who has been cursed since birth. The curse says that Ella must obey people when they tell her to do something. When Ella is fifteen years old her mother dies, but before she does she tells Ella she can not tell anyone about the spell for fear that they may use it against her. Following the command of the curse and her mother Ella's life becomes very frustrating. She has to do whatever people tell her to do and even though she can't tell them, some of the wrong people seem to figure it out. They end up using it against her and Ella's life becomes miserable. She decides that she must try to find Lucinda (the fairy that cast the spell on her) and beg her to break the spell. She does not succeed. The worst part about the spell is that it causes her to keep it a secret from the prince whom she loves and shares everything with. The prince has to go off to do his duties as a prince and he writes to Ella often. One day Ella gets a letter from the prince telling her that he would like her hand in marriage. Although Ella would love to marry him she is afraid that it could end up hurting him and the city because of the spell. So against her own feelings and her heart she pretends to have married and moved away. When the king holds a ball to find the prince a bride Ella decides she must go in disguise. When the prince finds out the the "mystery woman" is Ella he commands to know what is going on. As Ella begins to disobey his command she realizes that she has broken the curse. She marries the prince and they live happily ever after. I would love to play out this fairy tale story with our own characters. I'm also down to modernize it in some way, if you'd like. Let's come up with something fun!
Ender's Game - Ender x OC
{Plot}Humanity, having begun to explore the Universe and master interplanetary spaceflight, has encountered an alien race known as the "buggers," scouting the system and establishing a forward base in the asteroid Eros, who provoked two drawn-out wars. Despite political conflict on Earth between three ruling parties (the Hegemon, Polemarch, and Strategos), a peace was established and an International Fleet (IF) formed against the Buggers. In preparation for the Buggers' return (dubbed the "third invasion") the IF created the Battle School, a program designed to subject children with the best tactical minds to rigorous training. Protagonist Andrew "Ender" Wiggin is one of the school's trainees; but despite this, is teased as a "Third" under Earth's two-child policy. He has a close bond with his sister Valentine, but fears his brother Peter, a highly intelligent sociopath. After the IF removes Ender's monitoring device, presumably ending his chances of Battle School, he fights a fellow student, Stilson. Though the weaker of the two, Ender fatally wounds Stilson, but is left unaware of doing so. When explaining his actions to IF Colonel Hyrum Graff, Ender states his belief that, by showing superiority now, he has prevented future struggle. Graff, on hearing of this, offers Ender a place in the Battle School, situated in Earth's orbit, where Graff quickly isolates Ender from the other cadets, but encourages him to continue training despite frustration, through communications from Valentine. The cadets participate in competitive war simulations in zero gravity, wherein Ender's innovations disrupt the standard operations. Graff promotes Ender to a new army composed of the newest and youngest cadets, which Ender leads to the top of the school. There, Ender fights Bonzo Madrid, a jealous commander of another army, outside the simulation, and unknowingly kills him. Under Ender's leadership, several of his current and former squad members form 'Ender's Jeesh' that remain loyal to him. On Earth, Peter Wiggin has used a global communication system to post political essays under the pseudonym "Locke", hoping to establish himself as a respected orator and thence as a powerful politician. Valentine, despite not trusting Peter, publishes works alongside his as "Demosthenes". Their essays are soon taken seriously by the government. Though Graff is told their true identities, he recommends that it be kept a secret, because their writings are politically useful. Ender, now ten years old, is soon promoted to Command School (on asteroid 433 Eros), skipping several years of schooling. There, he is tutored by a former war hero, Mazer Rackham. Alongside other training activities, Mazer sets virtual IF fleets under Ender's control against Bugger fleets controlled by Mazer. Ender adapts to the game and, as the simulations become harder, receives members of his Jeesh as sub-commanders. Despite this, Ender becomes depressed by the simulations, by his isolation from others, and by his treatment by Mazer. When told by Mazer that he is facing his final test, Ender finds his human fleet far-outnumbered by the Buggers and sacrifices most of his fighters to launch a Molecular Disruption Device, capable of destroying the entire planet, intending to earn himself expulsion from the school for his ruthlessness. The Device destroys the planet and the entire Bugger fleet, but as the simulation ends, Ender is surprised to find the IF commanders celebrating. Mazer returns, and informs Ender that this – and earlier skirmishes in the "simulator" – were not simulation, but the actual IF contingent and the Buggers' main fleet at their homeworld, by whose destruction Ender has terminated the war. Ender becomes more depressed on learning this and of the deaths of Stilson and Bonzo. When he recovers, he finds himself still in orbit with his closest friends and learns that, at the end of the Bugger war, Earth's powers fought among themselves. He stays on Eros as his friends return home and colonists venture to other worlds, using Eros as a way station. Among the first colonists is his sister, Valentine, who apologizes that Ender can never return to Earth, where he would become dangerous as used by the various leaders, including Peter. Instead, Ender joins the colony program to populate one of the Buggers' former worlds. There, he discovers the dormant egg of a Bugger queen. The queen, through telepathy, explains that the Buggers had initially assumed humans were a non-sentient race, for want of collective consciousness, but realized their mistake too late, and requests that Ender take the egg to a new planet to colonize. Ender takes the egg and, with information from the Queen, writes The Hive Queen under the alias "Speaker for the Dead". Peter, now the Hegemon of Earth, recognizes Ender's work and requests Ender to write a book about him, which Ender entitles Hegemon. The combined works create a new type of funeral, in which the Speaker for the Dead tells the whole and unapologetic story of the deceased, that is adopted by many on Earth and its colonies. In the end, Ender and Valentine board a series of starships and visit many worlds, looking for a safe place to establish the unborn Hive Queen. I would like to play through this plot as a love interest for Ender, or as Ender himself. I would be willing to consider Valentine as a love interest. If the idea makes you uncomfortable, we could always change it to where Ender was adopted, thus making him even more special because of how that would undermine the two child per household rule. Let me know if this grabs your interest.
Fairy Tales - OC x OC Requires the Playing of Multiple Characters
{Plot}I would like to do something Once Upon a Time Style. I envision a world where beloved fairy tale heroes and villains alike reside. We would play a few characters each, and fashion a plot for them, involving elements of their individual stories and backgrounds. Our story should be EPIC! PM me or post in my thread if this is something you would like to do.
Frankenstein - Monster x OC
{Plot}In a series of letters, Robert Walton, the captain of a ship bound for the North Pole, recounts to his sister back in England the progress of his dangerous mission. Successful early on, the mission is soon interrupted by seas full of impassable ice. Trapped, Walton encounters Victor Frankenstein, who has been traveling by dog-drawn sledge across the ice and is weakened by the cold. Walton takes him aboard ship, helps nurse him back to health, and hears the fantastic tale of the monster that Frankenstein created. Victor first describes his early life in Geneva. At the end of a blissful childhood spent in the company of Elizabeth Lavenza (his cousin in the 1818 edition, his adopted sister in the 1831 edition) and friend Henry Clerval, Victor enters the university of Ingolstadt to study natural philosophy and chemistry. There, he is consumed by the desire to discover the secret of life and, after several years of research, becomes convinced that he has found it. Armed with the knowledge he has long been seeking, Victor spends months feverishly fashioning a creature out of old body parts. One climactic night, in the secrecy of his apartment, he brings his creation to life. When he looks at the monstrosity that he has created, however, the sight horrifies him. After a fitful night of sleep, interrupted by the specter of the monster looming over him, he runs into the streets, eventually wandering in remorse. Victor runs into Henry, who has come to study at the university, and he takes his friend back to his apartment. Though the monster is gone, Victor falls into a feverish illness. Sickened by his horrific deed, Victor prepares to return to Geneva, to his family, and to health. Just before departing Ingolstadt, however, he receives a letter from his father informing him that his youngest brother, William, has been murdered. Grief-stricken, Victor hurries home. While passing through the woods where William was strangled, he catches sight of the monster and becomes convinced that the monster is his brother’s murderer. Arriving in Geneva, Victor finds that Justine Moritz, a kind, gentle girl who had been adopted by the Frankenstein household, has been accused. She is tried, condemned, and executed, despite her assertions of innocence. Victor grows despondent, guilty with the knowledge that the monster he has created bears responsibility for the death of two innocent loved ones. Hoping to ease his grief, Victor takes a vacation to the mountains. While he is alone one day, crossing an enormous glacier, the monster approaches him. The monster admits to the murder of William but begs for understanding. Lonely, shunned, and forlorn, he says that he struck out at William in a desperate attempt to injure Victor, his cruel creator. The monster begs Victor to create a mate for him, a monster equally grotesque to serve as his sole companion. Victor refuses at first, horrified by the prospect of creating a second monster. The monster is eloquent and persuasive, however, and he eventually convinces Victor. After returning to Geneva, Victor heads for England, accompanied by Henry, to gather information for the creation of a female monster. Leaving Henry in Scotland, he secludes himself on a desolate island in the Orkneys and works reluctantly at repeating his first success. One night, struck by doubts about the morality of his actions, Victor glances out the window to see the monster glaring in at him with a frightening grin. Horrified by the possible consequences of his work, Victor destroys his new creation. The monster, enraged, vows revenge, swearing that he will be with Victor on Victor’s wedding night. Later that night, Victor takes a boat out onto a lake and dumps the remains of the second creature in the water. The wind picks up and prevents him from returning to the island. In the morning, he finds himself ashore near an unknown town. Upon landing, he is arrested and informed that he will be tried for a murder discovered the previous night. Victor denies any knowledge of the murder, but when shown the body, he is shocked to behold his friend Henry Clerval, with the mark of the monster’s fingers on his neck. Victor falls ill, raving and feverish, and is kept in prison until his recovery, after which he is acquitted of the crime. Shortly after returning to Geneva with his father, Victor marries Elizabeth. He fears the monster’s warning and suspects that he will be murdered on his wedding night. To be cautious, he sends Elizabeth away to wait for him. While he awaits the monster, he hears Elizabeth scream and realizes that the monster had been hinting at killing his new bride, not himself. Victor returns home to his father, who dies of grief a short time later. Victor vows to devote the rest of his life to finding the monster and exacting his revenge, and he soon departs to begin his quest. Victor tracks the monster ever northward into the ice. In a dogsled chase, Victor almost catches up with the monster, but the sea beneath them swells and the ice breaks, leaving an unbridgeable gap between them. At this point, Walton encounters Victor, and the narrative catches up to the time of Walton’s fourth letter to his sister. Walton tells the remainder of the story in another series of letters to his sister. Victor, already ill when the two men meet, worsens and dies shortly thereafter. When Walton returns, several days later, to the room in which the body lies, he is startled to see the monster weeping over Victor. The monster tells Walton of his immense solitude, suffering, hatred, and remorse. He asserts that now that his creator has died, he too can end his suffering. The monster then departs for the northernmost ice to die. I would like to play a love interest for the monster. At some point while the monster is in hiding, my character would find him. I imagine it playing out like a Beauty and the Beast kind of scenario. She finds him, and having longed her whole life for an adventure of some kind, takes him in and a relationship between the two starts to develop. Maybe while this is going on, Victor can even be hunting the monster down. If you've read the book, or even if you haven't, we should totally do this!
The Giver - OC x OC
{Plot}Jonas, just like the other Elevens (other children of the age Eleven), is apprehensive about the upcoming Ceremony of Twelve when he and his peers will be given the jobs they will hold for the rest of their adult lives in their immaculately organized, tightly run society known as the "Community." In the Community, eccentricities in behavior, appearance, or personality are strongly opposed — even outlawed. However, the rules appear to be readily accepted by all, including Jonas. So it is without real protest that he initially accepts his selection as the Receiver of Memory, the keeper of all ancient memories, a job he is told will be filled with pain and the training for which will isolate him from his family and friends forever. Yet, under the guidance of the present Receiver, a surprisingly kind man who has the same rare, pale eyes as Jonas, the boy absorbs memories that induce for the first time feelings of true happiness and love. Also, for the first time, Jonas knows what it is to see colors, to feel sunshine or see a rainbow, and to experience snow and the thrill of riding a sled down a hill. But then he is given the painful memories: the wars, the pain, death, loneliness, starvation. These are memories of the Community's deep past. Jonas learns that the Community engineered a society of sameness to protect its people against this past, yet he begins to understand the tremendous loss he and his people have endured by giving their memories away and becoming "sameness" and using "climate control". Jonas aches with this newfound wisdom and his desire for a life Elsewhere blossoms. But the final blow for Jonas comes when he asks the Receiver (who now calls himself "The Giver") what "release" is. The Giver says that he could show him, and allows Jonas to watch a present-day tape of his own father, a seemingly kind and loving man, "releasing" a baby twin by giving him a lethal injection. Like any other "aberration" from sameness, identical twins are against the rules, so the smaller of the two is dispatched like garbage, without the one who conducted the release understanding the true meaning of the action. Together, Jonas and the Giver come to the understanding that the time for change is now, that the Community has lost its way and must have its memories returned. The only way to make this happen is if Jonas leaves the Community, at which time the memories he has been given will flood back into the people. Jonas wants the Giver to escape with him, but the Giver insists that he will be needed to help the people manage the memories, or they will destroy themselves. The Giver also wants to remain behind so that when his work is done, he can be with a child, his daughter: Rosemary, a girl with pale eyes who ten years earlier had failed in her training to become the new Receiver of Memories and who had asked to be released (she became too overwhelmed with the memories of pain). The Giver devises a plot in which Jonas will escape to Elsewhere and the Giver will make it appear as if Jonas drowned in the river so that the search for him will be limited. In the meantime, the Giver will give Jonas memories of strength and courage to sustain him and save up his meals as Jonas' food and water supply for his journey. However, their plan is changed when Jonas learns one night that the baby, Gabriel, a "newchild" who has been staying with his family unit because of his failure to thrive "correctly" in the Nurturing Center, will be "released" the following morning. Jonas has become attached to this child — coincidentally, the baby also has the same, rare pale eyes as both Jonas and the Giver, and had been absorbing the memories Jonas received by back rubs each night — and now that Jonas knows the true meaning of "release," he has no choice but to escape as planned but with Gabriel. And so without the memories of strength and courage promised, and without even a goodbye to the Giver, Jonas steals his father's bike and leaves with the baby to find Elsewhere, an unknown land that exists somewhere beyond the boundaries of the Communities, a place where nobody he knows has ever gone. Their escape ride is fraught with dangers of cold and hunger, and the two are near death from cold and starvation when they reach the border of what Jonas believes must be Elsewhere, and using his ability to "see beyond," a gift that he does not quite understand, he knows (because of the first memory transmitted to him by The Giver) there is a sled waiting for him when he gets to the top of the hill. He and Gabriel ride the sled down the snowy hill toward a house filled with colored lights and warmth and love and a Christmas tree, and for the first time he hears something he knows must be music. The book ends abruptly and mysteriously here with these final two sentences: "Behind him, across vast distances of space and time, from the place he had left, he thought he heard music too. But perhaps it was only an echo." We should play our own characters, but follow this same basic story where one of us is chosen to be the receiver, and having discovered what their feelings truly are for the other character, struggles with whether or not to tell them all they know, against the rules of their society.
Harry Potter - OC x OC
{Plot}I'm sorry, but I'm not going to put the plot here. We should all know what it is. And if you don't, do yourself a favor and read the books! If you're unwilling to play Harry opposite my OC (which is my favorite pairing of all time, and thank you so very much to @gothicmemories for doing it with me) then my next choice would be to play our own original characters after the trio era. Just a calm, peacetime story of a witch and wizard going through their time at Hogwarts. We can think of the necessary details together to make this story interesting.
Hitchhiker's Guide to the Galaxy - Arthur x Fenchurch
{Plot}This is a tad misleading, since for the purposes of playing this pairing accurately, I thought it would be better to include character backgrounds as opposed to the plot synopses to the novels. Arthur - Arthur Philip Dent is a fictional character and the hapless protagonist of the comic science fiction series The Hitchhiker's Guide to the Galaxy by Douglas Adams. Along with Ford Prefect, Dent barely escapes the Earth's destruction as it is demolished to make way for a hyperspace bypass. Arthur spends the next several years, still wearing his dressing gown, helplessly launched from crisis to crisis while trying to straighten out his lifestyle. He rather enjoys tea, but seems to have trouble obtaining it in the far reaches of the galaxy. In time, he learns how to fly and carves a niche for himself as a sandwich-maker. In most versions of the series, Arthur and Ford eventually find themselves back on Earth – but two million years in the past, marooned with the useless third of the Golgafrincham population (consisting of hairdressers, account executives, film makers, security guards, telephone sanitisers, and the like). The Golgafrincham arrival spurs the extinction of the native "cavemen" (although, as Ford Prefect pointed out, they did not live in caves, to which a witty repartee was that they 'might have been getting their caves redecorated'), resulting in the human race's eventual replacement by a shipload of middle managers, telephone sanitisers and hairdressers. In the novels and the new radio series (the latter of which dismisses the events of the second radio series as one of Zaphod's "psychotic episodes"), Ford and Arthur escape prehistoric Earth via an eddy in the space-time continuum and a time-travelling Chesterfield sofa that deposits them in the middle of Lord's Cricket Ground at the climax of the final (in more ways than one, it turns out) match in the Ashes series, the day before the destruction of Earth by the Vogons. Having escaped the destruction of Earth once more and survived further adventures, Arthur eventually finds himself once more back on Earth (or rather an alternative Earth founded by the Dolphins to save the human race from extinction). Here he falls in love with a woman named Fenchurch and seems set to live happily ever after... Fenchurch - Fenchurch is Arthur Dent's soulmate in the fourth book of the Hitchhiker "trilogy", the novel So Long, and Thanks for All the Fish. Fenchurch was named after the Fenchurch Street railway station where she was conceived in the ticket queue. Adams revealed in an interview that it was really the ticket queues at Paddington Station that made him think of conceiving a character there, but chose Fenchurch as a name, instead, to avoid complications with Paddington Bear. She first appears as the unnamed girl in the café on the first page of the novel The Hitchhiker's Guide to the Galaxy; she is the girl referred to as "sitting on her own in a small café in Rickmansworth." In the novel So Long, and Thanks for All the Fish, when the Earth and everyone including Fenchurch had mysteriously reappeared, a romantic relationship blooms between her and Arthur Dent. He teaches her to fly, before a first aerial sexual encounter, and a second with Sony Walkman. At the beginning of the novel Mostly Harmless, Fenchurch is referred to as having vanished abruptly during a hyperspace jump on their first intergalactic holiday. Douglas Adams later said that he wanted to get rid of the character as she was getting in the way of the story. Much of this is evident from the self-referential prose surrounding Arthur and Fenchurch's relationship. I would like to play their falling in love, separation, and a reunion of some kind. We can think of in what way that should be together.
Holes - OC x OC
{Plot}Stanley Yelnats is an overweight teenage boy from a poor family who is affected by bad luck, which they blame on a "curse" brought on them by his great-great-grandfather. His latest episode of misfortune is to be wrongly accused of stealing the shoes of the baseball player Clyde "Sweet Feet" Livingston. As a punishment for this crime, he is given the choice of either going to jail or to Camp Green Lake, a juvenile detention and correctional facility. Despite its name, Camp Green Lake turns out to be a camp in the middle of the barren desert in which the young inmates are forced to dig five-feet holes, ostensibly to "build their character". When he arrives at the desolate place, he is warned by the supervisor, a man named Mr. Sir, not to cross the warden of the camp, warden Walker. He also meets Mr. Pendanski, another supervisor. After an uneasy start, he is gradually accepted into the company of the other inmates in Tent D. He also befriends a feral child called Zero, who is dismissed as being stupid by Mr. Pendanski and the other inmates. The story has two subplots which are unknown to Stanley and tell of how his family and the lake became cursed. The first subplot is set in 19th century Latvia. Stanley's great-great-grandfather, Elya Yelnats, is friends with an Egyptian one-legged gypsy, Madame Zeroni. He desires to impress his crush, Myra Menke, and her father. Another, much older, man (Igor Barkov) is also trying to woo her, and he offers his heaviest pig in exchange for the lady's hand in marriage. Desperate, Elya goes to Madame Zeroni for help. Despite repeatedly warning him that Myra is stupid and will not be a good wife, she gives him a tiny piglet, telling him to carry the piglet up a mountain every day, and let it drink from a stream and sing to it. In exchange, Elya is instructed that on the last day he should carry her up the mountain to do the same. Elya follows her direction, and the piglet grows to a large size, but he fails to carry out his vow to Madame Zeroni that he would carry her up the mountain. Elya comes close to winning Myra as a bride, he realizes Madame Zeroni was right about her stupidity and walks away in disgust. He later moves to America to start out a new life, but is continually hit by misfortune, presumably from Madame Zeroni's curse. Stanley's friend Zero is revealed to be Hector Zeroni, one of her descendants. The second subplot is set in the time before the lake ran dry and the town of Green Lake was a flourishing community. Katherine "Kate" Barlow, the local teacher, is occasionally asked on a date by Charles "Trout" Walker, her wealthy, dim-witted adult student. She initially declines, but is warned that "no one says no to Charles Walker!" Sam, the local African-American onion salesman, is Kate's real romantic interest and lover. Kate has Sam repair her schoolhouse and falls in love with him. After Kate is seen kissing Sam on the lips, the jealous Charles Walker convinces the prejudiced town that Kate has corrupted her students with books. Sam and Kate escape into the lake on Sam's boat, Mary Lou, but they are chased down by the Walkers. Sam is shot and killed, while Kate is allowed to return to the town. For the next 20 years, "Kissin' Kate" Barlow becomes a feared Texan outlaw. One of her victims was Stanley's great-grandfather, Stanley Yelnats I, who miraculously survived being abandoned in the desert. The murder of Sam results in Green Lake being cursed; no rain falls on the area again and the town is abandoned. Kate returns years later to an old cabin on the former lakeside and is tracked down by Charles Walker and his wife. They try to force her to reveal where she buried the Yelnats treasure, but she is bitten by a yellow-spotted lizard and dies, taunting them to "start digging". The Walkers are left to dig the entire area in order to find the buried suitcase. It becomes apparent that the Warden is a descendant of the Walkers and is using the campers to find the suitcase for her. At Camp Green Lake, the inmates are told they will receive a day off if they find something interesting. During one dig, Stanley finds one of Barlow's lipstick tubes, but he donates it to X-Ray, the ringleader of Tent D. The Warden is excited by their discovery and orders them to greatly enlarge X-Ray's hole for the next few weeks. Stanley becomes suspicious that the Warden is looking for something. Zero gets in trouble after losing his temper with Mr. Pendanski in an argument and hitting him with a shovel. He runs away, but the camp staff decide to leave him to die in the desert and erase their records of him. Stanley soon follows, in concern for Zero's safety. Zero had been living on very old jars of Kate's spiced peaches that he had found in Sam's boat, which was sitting at the bed of the dried-up lake, calling the peaches "Sploosh". Upon seeing a mountain resembling a human fist giving the thumbs up sign, Stanley recalls the story of how Stanley Yelnats I claimed to find "refuge on God’s thumb". On the way up the mountain, Zero admits he is guilty of the crime Stanley was convicted of. Atop the mountain, Stanley discovers a field of onions that once belonged to Sam. The boys eat and find water by digging a hole in the ground. During their contentment Stanley sings to Zero and says that they should return to Camp Green Lake to find the buried treasure. Upon returning, Zero steals some water and food from the kitchens while Stanley looks for the buried treasure in the hole where he found the lipstick. They succeed in extracting a suitcase, but are discovered by the Warden and the camp staff and surrounded by a group of lethal yellow-spotted lizards. The staff are unable to approach them, but the lizards do not bite Stanley and Zero because (according to what Sam once said) they are repelled by onions. Unable to leave the hole they occupy, they remain in place until the next morning, when an attorney arrives requesting Stanley’s release. The Warden tries to take the suitcase off them, but Zero reveals that the name ‘Stanley Yelnats’ is written on it. After the camp staff are unable to produce Zero's file, he too is released. Stanley's family open the case, discovering the jewels, deeds, stocks and promissory notes stolen from Stanley Yelnats I. Using the money raised from the bonds, Stanley's family buy a new house for his family and Zero hires a team of investigators to find his missing mother; meanwhile, the drought at Green Lake is brought to an end by rainfall, as if in response to Stanley's fulfillment of his ancestor's promise (a suggestion left purposely ambiguous by the narration). In a final scene, Clyde Livingston, along with the Yelnats and Zeroni families, celebrates the success of Stanley’s father's antidote to foot odor, composed of preserved and fermented spiced peaches and named "Sploosh" by Zero. The warden is forced to sell off the land to the state government, who turns it into a Girl Scout camp. I was originally thinking it would be fun to play as the first female "convict" at camp green lake, but looking over the sub plots it may be fun to follow and expand on one of those. Let me know which you would prefer.
So you Want to be a Saint? - OC x OC
{Plot}Characters A and B are both seasoned young wizards, both on their way to discovering their individual specialties. Both of them are more accustomed to working alone, yet one day the Powers That Be decided that it was time the two of them get used to working with a partner, and what better way than to have them work together? But the two are quite the opposite. Not only is A a boy while B is a girl, but A is also Christian, while B is an atheist. Will the two be able to see past their differences and work together towards slowing down entropy? Or will their religious beliefs cause too many problems? I'm CRAVING this plot. I'd like to play Character A. Your character doesn't have to be an atheist per se, but they should not believe in God. Also, we don't have to have it where they are used to working alone. If you'd like to double (I love doubling) we could have it to where they each have a different partner, and they are brought together in order to learn something from one another.
Disclaimer* - This list is not nearly as complete as I would like for it to be, and I will be continuing to add to it as I am able. I originally wanted to have it complete before I did anything else on this site, but it has come to be such a daunting task, and I am not having any fun with it. So I am putting it on hiatus for now. There is a good chance that I have something on my pairings list that I have a plot in mind for. If you're curious, just ask me what my idea is, and if I have any I will share. I just... I need to stop. XD
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